Creative software for professionals

Animation tools for people who draw for a living.

Line & Vertex builds production-grade creative software for animators, illustrators, and small studios — fast tools, clear workflows, and ownership-friendly licensing.

Own it
Perpetual license + optional paid upgrades.
Cross-platform
macOS / Windows / Linux from day one.
Performance-first
Designed to stay responsive on real projects.
Product

Splineworks

A modern vector animation and drawing tool designed around production workflows: timeline-first editing, precision drawing tools, and practical output.

Timeline-first workflow

Keyframes, layers, symbols, and motion-friendly editing — designed for iteration.

Precision drawing tools

Pen, brush, shapes, transforms, snapping — the fundamentals done right.

Studio-ready output

Export frames and pipelines that support games, video, and motion design (as it ships).

Extensible

Scripting and automation hooks on the roadmap — built to adapt to real pipelines.

View Splineworks details →
Also from Line & Vertex

vertexa-chart — an open-source charting library using WebGPU for traces and D3 for overlays (axes, ticks, labels).

Why Line & Vertex

Built for artists who hate friction.

Most creative software is either too expensive, too bloated, or too slow. We’re building tools that are fast, clear, and practical — with licensing that respects ownership.

Fast
Responsive interaction even as projects grow.
Clear
No UI clutter — predictable tools and panels.
Owned
Buy once, keep it. Upgrade when it’s worth it.
Practical
Designed around real production needs, not vanity features.
Pricing

Pricing that respects ownership.

Perpetual license

Pay once, keep it. Optional paid upgrades later — no subscriptions required. Final pricing will be announced at launch.

Launch updates

Get early pricing info and beta announcements.

Ready when you are.

Follow along for beta access, feature updates, and launch pricing — we’ll keep it concise.